Army of Two: The Devil's Cartel Review kukugames

  •  Genre: Shooter, third person
  • single and multi player
  • Previous game of the series: Army of Two: The 40th Day
  • Offer: EA


impressive cinematics
nice story narration while playing
cinematics blend nicely with gameplay
common screenplay
too simple screenplay
no emotional bond with the main character
most of the characters are boring
low quality fantasy atmosphere and story


few configurations needed before we start
online scores and leaderboards in single player
stages needed more than one paths
limited options forcing players to play in one way
no replay value
more unlockables needed
enemy set pieces and flow changes only slightly in every stage


many difficulty levels
our team artificial intelligence
handling is not always effective
opοnents artificial intelligence
boring action
does not add important new ideas to the genre
not realistic enough
few ways for direct attack
very simple combat
inexcusably bad artificial intelligence for some enemy types


characters polygons(model complexity)
characters textures
background textures
draw distance
effects and lighting
stable frame rate
no textures bugs despite heavy graphics
variety of background graphics
at least 30fps all the time
more variety of enemy graphics needed


sound effects

Οnline Competitive

usually good connection
you can fully customize your character before battle
communication with other players works very well
online for players from the same system, needed
lack of interesting online competitive mode

Cooperative online against CPU

good online cooperative
good adaption from single player to online coop

Cooperative offline

good cooperative mode
main single player mode can be played with two players
good adaption from single player to coop
Conclusion - Rating

equal with the best games of its genre in
few sections


Where as the last two games focused around characters, Salem and Rios, Army of Two: The Devils Cartel focuses around two new T.W.O. operatives named Alpha and Bravo. It is speculated that the reasoning behind the unidentified names is to give the player the feeling that it is them fighting through the missions.
Returning from the first game is the Overkill mode, which makes both players invincible for a short period of time. However, features such as back to back, playing rock, paper and scissors with your partner, and other co-op interactions have been removed in favor of a more fast-paced gameplay. Competitive multiplayer from the second game does not return to focus on a richer co-op experience.
It has been noted that the game features more customization options compared to the previous games in the series. The Devils Cartel features a mask creator which allows players to completely customize their masks, thus giving their TWO operative its own persona. Customers can pre-order the Overkill Edition which comes with bonus weapons, masks, outfits, and missions that are not available with the standard version of the game.


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