Resident Evil 6 Review kukugames

  •  Genre: Shooter, third person
  • single and multi player
  • Previous game of the series: Resident Evil 5


natural movement of characters in cinematics
screenplay leaves good impression
good futuristic story
complex but interesting screenplay
good mix of many self contained screenplays
emotional bond with the main character
interesting characters
impressive cinematics
nice story narration while playing
common screenplay


transition between stages improves cinematic feeling
long enough single player for its genre
many options give every player different experience
interesting world design make us want to explore
clear menus with explanations make gameplay easier
main game keep is interesting all the way to the end
interesting for multiple playthroughs
online scores and leaderboards in single player
optional secrets and items worth finding
many stages
enemy set pieces and flow change in every stage
stages needed more than one paths
more unlockables needed


effective handling
many difficulty levels
good mix of many genres
addictive action
exploration and gameplay fits nicely together
major improvement at the classic gameplay of the series
our team artificial intelligence
simple controls
multiple ways for direct attack
we can progress with stealth gameplay
variety of artificial intelligence for every opponent type
it is useful that we can avoid enemies
more interesting puzzles needed for this kind of game
very simple combat
forgettable boss battles


characters polygons(model complexity)
effects and lighting
variety of background graphics
variety of enemy graphics
background polygons(model complexity)
background textures


good soundtrack
voice acting
sound effects
ambient sound effects

Οnline Competitive

good statistics and leaderboards
options make matchmaking easier
usually good connection
lack of interesting online competitive mode
few interesting unlockables

Cooperative online against CPU

good online cooperative
good adaption from single player to online coop
in cooperative enemies increase to balance difficulty

Cooperative offline

main single player mode can be played with two players
good adaption from single player to coop
in cooperative enemies increase to balance difficulty
Conclusion - Rating

equal with the best games of its genre in
many sections


Resident Evil 6 allows players to select between four scenarios with interwoven storylines. Each scenario follows one of four main protagonists: Leon S. Kennedy, Chris Redfield, Jake Muller and Ada Wong. The player-characters from each scenario will have their own partners whom are controlled by either artificial intelligence (AI) or another player via local or online multiplayer. In addition, each scenario features a different play-style; for example, some player-characters are more vulnerable to attacks whereas others are more resilient. Each central character has unique abilities, which vary from increased reload times and carrying more ammunition. Resident Evil 6 presents new innovations and gameplay mechanics such as rolling in any direction and running whilst shooting and sliding. The game also features a four-player co-operative mode. When playing in single player mode, the player can allow another player to join in online at any time. While performing certain actions, quick time events may occur, in which the player must follow onscreen prompts by pressing buttons or manipulating joysticks within a limited amount of time.
A new feature comes in the form of tablets; players may consume them in order to recover health, and more can be produced by mixing herbs. If one player runs out of health, that player will have a short time to try to defend themselves while their partners attempt to revive them. If any non-AI players are killed, gameplay will resume at the last checkpoint. The game features several primary enemies, including zombies and the newly introduced Javo. Unlike zombies, Javo are able to interact with each other to plan an attack, use weapons, and heal themselves. Certain enemies drop skill points when killed, which can be picked up and spent on upgrades such as increased weapon effectiveness or specific ammunition drops. The campaigns feature a "Lone Wolf" ability which allows the player to remove their artificial intelligence companion character. Players can equip three of these upgrades which apply to all campaigns. The game also features a stamina bar; which depletes once the player performs melee attacks, or uses a "quickshot" — which involves shooting a zombie with a headshot instantly. The overall gameplay of Resident Evil 6 is twice as long as its predecessor, Resident Evil 5.
The game features two new modes. "Mercenaries" mode involves players fighting for survival against hordes of enemies. In the PC version, the Mercenaries mode features an exclusive sub-mode named "No Mercy", which involves the cast from Left 4 Dead 2 fighting a total number of 300 enemies against a timer. "Agent Hunt" mode allows players to take control of random enemies in other peoples online sessions, however it is only unlocked after the player clears the three main campaigns. The longer the player stays in another online session, the more points they will earn.


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