Detroit: Become Human Review kukugames

  •  Genre: Adventure
  • single player
  • Offer: Sony


good futuristic story
interesting story from the begining to the end
it gives us the filling of a good film
takes while to get attached with the robot characters


very good on screen objectives lists
meaningful choices we make game addictive


good in game controls explanation
dificulty levels scale very well
improved evidence research system


characters polygons(model complexity)
background polygons(model complexity)
characters textures
background textures
convincing world


voice acting
Conclusion - Rating

equal with the best games of its genre in
most sections



Detroit: Become Human is an adventure game[1] played from a third-person view,[2][3] which is subject to a set and controllable perspective.[4] There are multiple playable characters in the game[5] who can die as the story continues without them[6] as a result, there is no "game over" message following a characters death.[7] The right analogue stick on the DualShock controller is used to interact with objects and observe ones surroundings, the left analogue stick is for movement, and R2 scans an environment for possible actions the motion controls and touchpad are also employed. Via quick time events and dialogue decisions,[8][9][10] the story will branch out depending on which choices are made,[11] the sum of which can be viewed in a flowchart during and after a given chapter[12] the player can rewind to certain points in the story to reshape decisions in the event of regret.[13]

Obtaining clues by highlighting and analysing the environment with augmented vision allows one character, Connor, to reconstruct and replay events that occurred before.[3][14] The more information Connor collects within an allotted time,[15] the greater the chance of success will be in deciding a course of action.[16] Markus, another character, has the power to grant androids free will and calculate the outcomes of certain acts.


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