Kingdom Come: Deliverance Review kukugames

  •  Genre: RPG
  • single player
  • Offer: Enarxis


natural movement of characters in cinematics
emotional bond with the main character


interesting sidemissions
traveling and exploration in order to reach new locations is interesting
open world without loading
satisfying game size
the more we use a fight method the more is improved
actions we make open relative skills


exploration and gameplay fits nicely together
we can progress with stealth gameplay
interesting puzzles
interesting mini games
increased difficulty makes the game addictive
we play with caution beacuse we cant save whenever we want
only one balanced dificulty level
good controls explanation needed
aiming does not work well
in some occasions controls are less responsive than it should
when we are upgraded gameplay is not improved


background polygons(model complexity)
draw distance
convincing world
armor wares out
nature, with limited movement
unnatural rain


good soundtrack
voice acting
Conclusion - Rating

equal with the best games of its genre in
most sections


Kingdom Come: Deliverance is an action role-playing game set in an open world environment and played from a first-person perspective which utilizes a classless RPG system, allowing the player to customize their skills to take on roles such as a warrior, bard, thief or their hybrids. Abilities and stats grow depending on what the player does and says through branched dialogue trees. During conversations, the time a player takes to make a decision is limited and will have an effect on their relationships with others. Reputation is based on player choices and therefore can bring consequences.

Character bodies and faces are created through the combination of multiple, individual pieces with finishing touches. The clothing system features 16 item slots and items on many areas of the body that can be layered.[1] For example, a heavily armored knight may on his upper body wear a gambeson, followed by mail and plate armour, with a tabard or surcoat over top, for a total of four clothing items in the chest slots. Each clothing type provides different levels of protection against different types of weapons. Clothing also gets progressively more worn, dirty, or bloody through use, affecting the characters appearance. The player is able to use a variety of weapons including swords, knives, axes, hammers or bows.[3] Horses are featured heavily in the game, and are designed to act with their own AI while under the players control, moving or jumping to avoid small obstacles or dangers. The player can also fight from horseback and use their steed to carry items if they need additional inventory space, but warhorses are also competent combatants with their own AI. Steeds come with five slots for armor and attachments.


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