Battlefield 1 Review kukugames

  •  Genre: Shooter, first person
  • single and multi player
  • Games from the same developer: Star Wars Battlefront
  • Offer: Namco


natural movement of characters in cinematics
realistic story
good mix of many self contained screenplays
good addition of historic elements
well written dialogues
game engine shines in the cinematics
cinematics with natural facial animations
subtitles synchronization is not always correct


few configurations needed before we start
main game keep is interesting all the way to the end
interesting for multiple playthroughs
enemy set pieces and flow change in every stage
variety in stage design
feels like been a part of a real battle
alive world with many details makes the game more convincing
we are able to approach missions with more than one ways
missions variety
no loading interruptions
satisfying game size
clear menus with explanations needed
if we lose, restarting is slow


effective handling
many difficulty levels
addictive action
very realistic
we can progress with stealth gameplay
skillful combat
transition from day to night affects gameplay
anxious battles
good controls explanation needed
we should have been able to move dead bodies


characters polygons(model complexity)
background polygons(model complexity)
characters textures
background textures
effects and lighting
vehicle polygons(model complexity)
facial textures
complex but clear graphics due to detail
convincing world
despite graphic complexity, backgrounds do not appear suddenly when we get close
colors change nicely from day to nigth
more variety of enemy graphics needed
nature, with limited movement


voice acting
sound effects
ambient sound effects
many sounds clearly identifiable

Οnline Competitive

one of the best online competitive of its genre
usually good connection
tactics are required in online
many stages
gameplay speed online and offline is almost the same
opponents available in all modes
online always works and its stable
we can earn experience points from competitive mode
variety in game modes
small stages result in chaotic battles
loading should have been less
Conclusion - Rating

equal with the best games of its genre in
most sections


Similar to previous entries in the series, Battlefield 1 is a first-person shooter that emphasizes teamwork. The game is set in the period of World War I, and is inspired by historic events. Players can make use of World War I weapons, including bolt-action rifles, automatic and semi-automatic rifles, artillery, flamethrowers, and mustard gas to combat opponents.[2][3][4][5] Melee combat was reworked, with DICE introducing new melee weapons such as sabres, trench clubs, and shovels into the game. These melee weapons were divided into two groups: heavy and light.[6] Players can also take control of various armored vehicles, including light and heavy tanks, armored trucks, biplane aircraft, battleships and zeppelin, as well as ride horses into battle.[7] Destructible environments and weapon customization, features present in the previous games, returned in Battlefield 1 and are more dynamic.[8]
The games designer, Daniel Berlin, said the campaign mode has larger and more open environments than those in previous installments in the franchise, with more options and choices in terms of paths to completing levels and how to approach combat.[9] Players can control several characters in the campaign. If the player dies in the prologue, they will then take control of another soldier and role instead of reloading from a checkpoint. These roles can range from tank gunner to flametrooper to rifleman. When the player dies, a name appears on the screen of a real soldier, along with their birth year.[10] Unlike its predecessors, the game features a collection of war stories, similar to an anthology.[11]
The games multiplayer is planned to support up to 64 players.[12] The new squad system allows a group of players to enter and leave game servers together.[4] According to Berlin, playing without joining a squad would make gameplay significantly more difficult.[13] Multiplayer maps are based on locations around the world, including Arabia, the Western Front, and the Alps.[14] The game launched with nine maps and six modes, which include Conquest, Domination, Operations, Rush, Team Deathmatch, and War Pigeons, in which players must secure war pigeons and use them to call for an artillery strike.


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