Bloodborne: The Old Hunters Review kukugames

  •  Genre: RPG Online
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  • single and multi player
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  • Previous game of the series: Bloodborne
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  • Games from the same developer: Dark Souls
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  • Offer: Sony
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Story


positives
direction
complex but interesting screenplay
nice story narration while playing
fills previews story gaps
negatives
lip synchronization is very bad

Design


positives
stages with many paths
balanced complexity with sufficient number of options and customization
interesting world design make us want to explore
clear menus with explanations make gameplay easier
optional secrets and items worth finding
impressively fast menus
character customization menus are very helpful
bodies and drops remain in game no mαtter hwo much we move on
alive world with many details makes the game more convincing
stages are connected and action is never interrupted
despite dressing complexity clothes chosen for our characters do not change on videos and missions
very easy to compare items
user friendly inventory
satisfying game size
enemies variety
single and multiplayer is one thing
negatives
loading should have been less
few classes

Gameplay


positives
effective handling
opponents artificial intelligence
exploration and gameplay fits nicely together
skillful combat
epic boss battles
perfect camera positioning
increased difficulty makes the game addictive
enemies variety
new weapons and items allow give us more ways to play
negatives
in some occasions controls are less responsive than it should

Graphics


positives
characters textures
background textures
draw distance
animation
variety of background graphics
variety of enemy graphics
convincing world
atmosphere
basic animations are very realistic
negatives
frequent and tense frame drops

Sound


positives
good soundtrack
sound effects
atmospheric tracks
negatives
voice acting

Οnline Competitive


positives
usually good connection
we can find people online
tactics are required in online
wolrd pvp
simple but interesting online
the danger to receive invasion from another player increases tension
negatives
connection quality vastly affect handling accuracy and gameplay

Cooperative online against CPU


positives
good online cooperative
good adaption from single player to online coop
people available online
epic battles with bosses
there is usually good connection
difficulty makes cooperative useful
Conclusion - Rating

equal with the best games of its genre in
most sections


wiki


Bloodborne is played from a third-person perspective and features action role-playing elements similar to those found in the Souls series of games, particularly Demons Souls and Dark Souls. Players make their way through different locations within the decrepit Gothic world of Yharnam, while battling varied enemies, including bosses, collecting different types of useful items that have many uses, interacting with the strange non-player characters, opening up shortcuts, and continuing through the main story.
At the beginning of the game, the player creates their character, the Hunter. The player determines the basic details of the Hunter; gender, hairstyle, name, skin colour, body shape, voice, and eye colour, are some of the details the player determines. The player also chooses a starting class, known as an Origin, which provides a basic backstory for the Hunter and sets the players starting attributes. The Origins allow the players Hunter to have a distinct play style, which, along with physical appearance, give the Hunter a unique personality. For example, one Origin may describe the Hunter as a cowardly weakling, which would indicate the player prefers to avoid conflict, while another Origin may describe the Hunter as being a ruthless, killing machine, which would indicate that the Hunter prefers to engage in combat. Another way the player defines their Hunter is by choosing what brotherhood they are a member of. These religious societies, known as Covenants, each have their own views on the world of Yharnam.
Players can return to a safe zone, known as the Hunters Dream, by interacting with lanterns spread throughout the world of Yharnam. Doing so replenishes health, but repopulates all monsters in the game world. Lanterns also serve as the games checkpoints; the player will return to the last activated lantern when they die. Positioned away from Yharnam, the Hunters Dream delivers some of the games basic features to the player. Players may purchase useful items, such as clothing, from the Messengers using Blood Echoes or Insight, level up their character by talking to the Doll, or upgrade their weapons in the workshop, among other things. Unlike Yharnam and all other locations in the game, the Hunters Dream is considered completely safe as it is the only location in the game not to feature enemies. However, the last two boss battles of the game take place in the Hunters Dream.
Bloodbornes world of Yharnam is a large map full of areas that are connected. Some areas of Yharnam are not connected to the main locations and require the player to teleport there. Players are usually presented with multiple options when progressing through locations; usually there is a main path that the player uses to progress through the story. When traversing the main path, the player will encounter paths that lead to completely different locations that are optional. Each path also eventually leads back to the central area the player started in. This provides the player with shortcuts, useful for when they die.
There are many locations in the game; Forsaken Castle Cainhurst, a large, intricate castle situated away from Yharnam in a snowy environment; Upper Cathedral Ward, a cathedral that is home to one of the games Covenants, The Choir; Abandoned Old Workshop, the real location of the Hunters Dream; Yahargul, Unseen Village, a location the Hunter may be forcibly taken to that features some of the most dangerous enemies in the game; and Hemwick Charnel Lane, a forest clearing full of the games witch enemies, are some of the games locations.

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