Evolve Review kukugames

  •  Genre: MOBA
  • single and multi player
  • Games from the same developer: Left 4 Dead
  • Offer: CD Media


few configurations needed before we start
stages have satisfactory length
character customization menus are very helpful
every class has its use
many characters to unlock
you can fully customize your character before battle
play style and upgrades are not limited from our class
the results of a battle affects the stage of the next
one player game is the same with online, against bots


effective handling
multiple ways for direct attack
many skills give variety to gameplay
we are getting used to controls immediately
easy to understand the use of skills
one team against a monster create interesting conditions
bots play very effective


background polygons(model complexity)
background textures
draw distance
stable frame rate
impressive antialiasing gives a very clear picture
very sharp graphics


voice acting
sound effects
ambient sound effects

Οnline Competitive

many interesting unlockables
tactics are required in online
variety in game modes
every side has different gameplay
good statistics and leaderboards needed
connection quality vastly affect handling accuracy and gameplay
sometimes crashes when the next battle is loading

Cooperative online against CPU

good online cooperative
made for cooperative online form the ground up
Conclusion - Rating

equal with the best games of its genre in
most sections


Evolve is an action video game with a focus on both co-operative, and competitive, multiplayer gameplay. The game adapts a 4v1 asymmetrical structure where four players take control of the Hunters, while the fifth player controls the Monster. The Hunters main objective is to track and hunt the Monster in a limited amount of time, while the Monsters goal is to evolve and make themselves more powerful.
In the beginning of a match, a 30-second headstart is given to the Monster so that they can have enough time to escape before the Hunters parachute from a plane to where the Monster started. Each map features an open world environment for players to explore and play within. To help the Hunters navigate the environments quickly, they are equipped with jetpacks, allowing them to jump over obstacles and cliffs. The jetpack can also be used to dodge attacks performed by the monster, though it consumes a Hunters energy. The team can track the monster, as well as place waypoints on an interactive map. The color of these waypoints are different based on what players have marked. The waypoint mark turns yellow for environment, orange for wildlife or red for the Monster.
The Monster needs to grow stronger in order to fight the Hunters by hunting and killing other local wildlife in order to gain experience points. When it gains enough experience, the Monster can evolve. Through evolution, the Monsters health bar is extended and refilled, and more abilities are available to the Monster, which makes it easier to kill the Hunters. However, the Monster is vulnerable during its evolution, and if caught by the hunters, the process is disrupted. The Monster can also enter a "stealth mode", allowing it to avoid detection by wildlife and Hunters.
Evolve features five different modes: Hunt, Nest, Rescue, Defend and Arena, which have different objectives for both the Hunters and the Monster. Evolve provides two different structures to these game modes: Quick Play, which starts a single playthrough match; and Evacuation, which serves as a five-match, multiplayer story mode. In Evacuation, each match gives the winning side an advantage in the next map, such as having a toxic gas the Monster is immune to, or autonomous gun turrets to assist the Hunters. The Evacuation mode ends with a Defend match. Evolve also features an Observer Mode, allowing players to watch a match without playing in the match. The spectator can jump between cameras and view the match from both the Hunters and the Monsters perspectives.
Normally, five players play in a standard round of Evolve, with four Hunters fighting one Monster. Playing with less than five players, including single player, is possible in all modes due to computer-controlled bots. These bots can control up to four of the characters, allowing between one and four human players in any game mode. Players can also switch to play as another class instantly in a single-player match.


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