WWE 2K14 Review kukugames

  •  Genre: Fighting
  •  
  • single and multi player
  •  
  • Previous game of the series: WWE 13
  •  
  • Games from the same developer: NBA 2K14, WWE 13
  •  
  • Offer: CD Media
  •  

Story


positives
impressive cinematics

Design


positives
long enough single player for its genre
clear menus with explanations make gameplay easier
few configurations needed before we start
interesting for multiple playthroughs
impressively fast menus
many characters to unlock

Gameplay


positives
opponents artificial intelligence
many difficulty levels
adds new ideas to the genre
very realistic
negatives
handling is not always effective
boring action
good controls explanation needed
more changes from the last game of the series needed

Graphics


positives
characters polygons(model complexity)
background polygons(model complexity)
animation
effects and lighting
variety of background graphics

Sound


positives
good soundtrack
sound effects
natural commentary
use of famous music tracks

Οnline Competitive


positives
online for players from the same system
usually good connection
we can find people online
negatives
matchmaking can take a while
some modes do not have people at all

Competitive offline


positives
good competitive mode
many stages
Conclusion - Rating

equal with the best games of its genre in
most sections


wiki


Exhibition
Many of the gameplay features from WWE 13 have been updated. These include the navigation system, allowing for more fluid walking, running and dragging motions. Characters also move faster than before. Before running, characters display "starting up" animations, to prevent players from spamming running attacks. All chain reversals now result in offensive attacks, to make for quicker matches by avoiding continuous reversal stalemates. Catapult finishers can now be used offensively. Some characters can launch an opponent into the air and catch them for a catch finisher. Seven new OMG moments have been added, allowing certain finishers to be done on two opponents, and players to interact with the arena environment. The nearfall system too has been improved, with more two counts. Few new matches have been added, though a Slobberknocker Mode, adapted from The Streak season mode, had been added as a gauntlet match.
Create Suite
The long-standing mode, "Create-a-Superstar" has been tweaked to have an expanded character save slot that can be filled with up to 100 created superstars. While the mode itself remains much of the same, the ability to use existing superstars as a template for new custom variants has been added. The player continues to have the option to create their own entrances and finishers. The ability to create a custom WWE championship is also available, having been made more reminiscent to previous iterations after having limited creativity in WWE 13.Exhibition
Many of the gameplay features from WWE 13 have been updated. These include the navigation system, allowing for more fluid walking, running and dragging motions. Characters also move faster than before. Before running, characters display "starting up" animations, to prevent players from spamming running attacks. All chain reversals now result in offensive attacks, to make for quicker matches by avoiding continuous reversal stalemates.
Catapult finishers can now be used offensively. Some characters can launch an opponent into the air and catch them for a catch finisher. Seven new OMG moments have been added, allowing certain finishers to be done on two opponents, and players to interact with the arena environment. The nearfall system too has been improved, with more two counts. Few new matches have been added, though a Slobberknocker Mode, adapted from The Streak season mode, had been added as a gauntlet match.
Create Suite
The long-standing mode, "Create-a-Superstar" has been tweaked to have an expanded character save slot that can be filled with up to 100 created superstars. While the mode itself remains much of the same, the ability to use existing superstars as a template for new custom variants has been added. The player continues to have the option to create their own entrances and finishers. The ability to create a custom WWE championship is also available, having been made more reminiscent to previous iterations after having limited creativity in WWE 13.

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