Expeditions: Conquistador Review kukugames

  •  Genre: Strategy
  • single and multi player
  • Similar games: Xcom


interesting characters
screenplay has many twists and surprises
good addition of historic elements
our choices affect the story
interesting personal stories of our team members
speech should have been added complementary to simple text


open world full of content
good map
many options give every player different experience
balanced complexity with sufficient number of options and customization
interesting world design make us want to explore
main game keep is interesting all the way to the end
enemy set pieces and flow change in every stage
many well implemented random events improve open world realism
no delays from loading
variety in stage design
team building throughout the game improving the experience
every class has its use
trading goods is important in order to progress
control problems when we travel in the world


opponents artificial intelligence
difficulty increases over time
skillful combat
interesting, item crafting
many skills give variety to gameplay
very interesting battle in box splitted arenas


background polygons(model complexity)
variety of background graphics
convincing world
game looks very realistic
limited world does not push hardware
facial textures
graphics quality and lighting reduce our vicinity


good soundtrack
sound effects

Οnline Competitive


good statistics and leaderboards needed
few people available online even in the pick hours

Competitive offline

team building is not as interesting as in single player
Conclusion - Rating

equal with the best games of its genre in
many sections


Expeditions: Conquistador is a tactical roleplaying game with a touch of strategic resource management and a pinch of choose-your-own-adventure. Conquistador is set in a rarely visited part of history which is rife with mystery, political intrigue, and good old-fashioned violence.
You will take on the role of a Spanish Conquistador in South America around 1520. Select the members of your expedition and explore campaign maps based on the actual topological maps of Hispaniola and Mexico. Through intricately branching dialogue, you will engage with the characters and situations that you encounter across these uncharted areas, and when it’s time to spill blood, a tactical combat system of great depth and brutality will let you control your individual troops in battle.
Combat is intimate and detailed, and failure has great consequences. Every expedition member has a face, a past, a set of personality traits, and of course a combat role – their morale will change depending on your decisions, they will chime in when you’re weighing your options, and if they fall in battle, their injuries will carry over to the world map, where they must be treated by your doctors until they’re back on their feet. Should you fail to treat your expedition members, they will die and be gone for good.
Choice and consequence is central to the play experience of Conquistador. As the leader of the expedition, you will face difficult decisions about the use of your troops and your resources, as well as how to engage with the factions of the savage New World. Will you defy history and be a diplomatic envoy of peace? Or will you be a ruthless conqueror determined to lay all of the Aztec Empire at your feet?


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